Topic outline

  • General

    Welcome to HCS Ventures

    crazy fractal 1


    Leonardo DaVinci

    Mrs. Slye

  • Topic 2

    • puzzle people 1



    The all-things-gifted site, full of resources, articles, books and links to help and support parents, teachers, and children alike. Pick your path, and explore them all!

    · field trips challenge and expose students to new types of technology they wouldn't normally be able to go to otherwise - like inside a volcano

    · --Book Adventure is a fun, free way to motivate reading. Kids in grades K-8 can find a book, and take quizzes on what they've read.

    · grades k-8 educational games (math, science, spelling history) in game format

    · --Educational website

    · -- Play educational games, watch PBS KIDS shows and find activities in reading/math/science/music/arts

    · --free elementary games-k-6 --
    printable activities, coloring and crafts to help kids learn

    · different people, animals, and places and facts, games and activities


    · Math Madness - Elementary Math Games For Kids - A to Z --Interactive games to test students' math mastery from addition to geometry,
    exponents, integers and more

    · --links to math practice sites

    • --fun interactive math games ...

    · Math games, fun math, & math puzzles online

    · --list of math website challenges

    · --internet resources for teachers and students, children and parents.

    • Questions on 1000+ math topics

  • Topic 3

    rainbow 12


    Gifted Kids Speak Out, by James R. Delisle.
    Hundreds of kids ages 6-13 talk about school, friends, their families, and the future.
    Free Spirit Publishing.

    Girls and Young Women Leading the Way, Frances A. Karnes, Ph.D., and Suzanne M. Bean, Ph.D.
    Twenty true stories about leadership. Free Spirit Publishing.

    Images Of Greatness, by David Melton.
    A wonderfully illustrated compilation of lifetime achievers throughout history.
    Landmark Editions, Inc

    Kidstories: Biographies of 20 Young People You'd Like To Know, by Jim Delisle.
    Free Spirit Publishing.
    The Gifted Kids Survival Guide: For Ages 10 & Under, by Judy Galbraith.

    The Gifted Kids Survival Guide: For Ages 11-18, by Judy Galbraith.
    These books have been highly recommended by the GCT magazine, the NAGC, and by gifted young people across the country. They contain practical information such as suggestions for goal setting, tips for coping with stress, facts about giftedness, as well as being upbeat and pro-kid. Free Spirit Publishing.

    Written and Illustrated By..., by David Melton.
    A revolutionary two-brain approach for teaching students how to write and
    illustrate amazing books. Prufrock Press.

    "The Right Books for Bright Children at the Right Times" was compiled by Dr. Thomas P. Hebert of the University of Georgia. Here are some selections from his publication.

    Jane and the Dragon by Martin Baynton

    Princess Smartypants by Babette Cole

    Miss Rumphius by Barbara Cooney

    Christina Katerina and the Time She Quit the Family by Patricia Lee Gauch

    Millie Cooper, Take a Chance by Charlotte Herman

    Amazing Grace by Caroline Binch and Mary Hoffman

    Teacher’s Pet by Johanna Hurwitz

    The Paper Bag Princess by Robert Munsch

    The Great Gilly Hopkins by Katherine Paterson

    My Brother Oscar Thinks He Knows It All by Linda Wagner Tyler

    The World’s Greatest Expert on Absolutely Everything in Crying by Barbara Bottner

    Nobody’s Family is Going to Change by Louis Fitzhugh

    Julie of the Wolves by Jean Craighead George

    Philip Hall Likes Me. I Reckon Maybe by Bette Green

    Will the Real Gertrude Hollings Please Stand Up? by Sheila Greenwald

    I Hate Being Gifted by Patricia Hermes

    From the Mixed-Up Files of Mrs. Basil E. Frankweiler by E. L. Konigsburg

    A Wrinkle in Time by Madeleine L’Engle

    The Facts and Fictions of Minna Pratt by Patricia MacLachlan

    Dear Dad, Love Laurie by Susan Beth Pfeffer

    Someday, Angeline by Louis Sachar

    Libby on Wednesday by Zipha Keatley Snyder

    Julie of the Wolves by Jean Craighead George

    Willie’s Not the Hugging Kind by Joyce Durham Barrett

    No Good in Art by Miriam Cohen

    Ronald Morgan Goes to Bat by Patricia Reilly Giff

    Class Clown by Johanna Hurwitz

    Max by Rachael Isadora

    Toad Food and Measle Soup by Christine McDonnell

    Perfect Percy by Bonnie Pryor

    I’m Not a Crybaby by Norma Simon

    Tough Eddie by Elizabeth Winthrop

    Crow Boy by Taro Yashima

    Then Again, Maybe I Won’t by Judy Blume

    Dear Mr. Henshaw by Beverly Cleary

    The Great Brain by John D. Fitzgerald

    Herbie Jones and the Monster Ball by Suzy Kline

    (George) by E. L. Konigsburg

    A Wrinkle in Time by Madeleine L’Engle

    Be a Perfect Person in Just Three Days! by Stephen Manes

    Bridge to Terabithia by Katherine Paterson

    The Runner by Cynthia Voight

    Fast Talk on a Slow Track by Rita Williams-Garcia

    • Topic 4


      The Ventures program mission is to cultivate opportunities for highly able students. The Ventures program is designed to promote innovative thinking, enhance learning experiences, and to challenge children through meaningful and engaging curriculum.


      · To address, with appropriate authentic educational experiences, the distinctive needs of students with gifts and/or talents

      · To facilitate and assist teachers in differentiating the curriculum for high achieving students

      · To promote critical and creative thinking


      · Parent information letter conferences and periodic information update

      · Bits and Pieces newsletter

      · School student handbook

      · Ventures MOODLE website


      • Assisting teachers in differentiating the curriculum for high achieving students

      • Brainstorming with teachers on a variety of integration curriculum ideas
      • MOODLE - suggested teacher references
      • Numerous resources to borrow



      HABITS of MIND

      Students will demonstrate:

      • Perseverance- develop systematic methods of analyzing a problem, knowing ways to begin, know what steps must be performed, and what data needs to be generated.

      • Flexibility in Thinking- begin to raise new questions, new problems, and regards old problems from a new angle, be increasingly effective at evaluating the merits and consequences of alternative courses of action.

      • Metacognition- awareness of one’s own thinking- able to describe what they know/need to know, what data is lacking and their plans for producing this data, their plan of action before beginning to solve a problem, where they are in the sequence of a problem strategy, the pathways they took to solving the problem, and applications of cognitive vocabulary, such as hypothesis, theory, points of view, summary, and assumption.

      • Questioning and Problem Posing- ask questions/pose problems that are more specific and profound than before, ask for data to support other’s conclusions, pose more hypothetical problems characterized by “if” questions, be alert to recognize discrepancies and phenomena in their environment and inquire as to the causes.

      • Creativity and Innovation- become more open to criticism of creative output, constantly strive for greater fluency, elaboration, novelty, craftsmanship, perfection, beauty, harmony, or balance.

      ***Students are identified using a referral process based on multiple assessments including but not limited to standardized tests and upon a recommendation from a teacher and or a parent.

    • Topic 5

      GRADE 4

      4 math


      MATH QUEST—Simulation through a magical land revolving around advanced challenging problems using 6 strategies.

      •Learn how to process problem solving skills; guess and check, patterns, draw a picture, work backwards, charts and graphs, act it out
      •Strengthen critical and creative thinking skills; Fluency, Flexibility, Originality, Elaboration, Teamwork

      STEM Projects (Science, Technology, Engineering, Mathematics)

      1. MARBLE ROLLER COASTER and Tower Challenge

      coaster coaster 2 tower

      Students research and compare world record holders for drop, length,speed, design a roller coaster to scale and then create a marble roller coaster out of recyclables with specifications for dimensions, drops and spirals.

      •Learn how to relate Science/physics (motion, energy and friction); gravity, friction, drag force, roll or slide on various surfaces, height, hypotheses
      •Learn/practice math skills; measurement, graphing, patterns and relationships, analysis
      •Learn geometry terms
      •Create a MARBLE ROLLER COASTER using the design criteria

      2. TOWER CHALLENGE -Follow up challenge to the Marble Roller Coaster Challenge. Creating a 6 ft tower with moving parts and completing various challenges.

    • Research
    • Analyze and apply concepts
    • Create


      Enrichment Writing Simulation facilitated by VENTURES. Fourth grade students with a strength in writing produce a modern multi-media video newscast to showcase their writing using creativity and personal interests while integrating technology and language arts.
      Technology venues may include PowerPoint, , or ipad apps; iMovie, Story Maker, Postcard, pic collage

    • Objecctives:
      •Enhance creative writing skills and strengthen research skills using technology
      •Practice public speaking
      •Strengthen critical and creative thinking skills; Fluency, Flexibility, Originality, Elaboration, Teamwork


    • reading 4 4 Alice


      Compare fiction and non fiction literature:

    • How do authors make science fiction believable?

    • What do people both real and imagined learn from exploring their world?

    • Can heroism be conveyed in words?


      A Wrinkle In Time by Madeleine L’Engle

      Alice in Wonderland by Lewis Carroll

      The Little Prince by Antoine de Saint Exupery

      King Author by Jane Mason and Sarah Hines Stephens

      •Analyze characters and events
      •Analyze plot and theme
      •Learn about sequence
      •Expand vocabulary
      •Strengthen critical and creative thinking skills, Hypothesizing, Comparing and contrasting, Analyzing, Evaluating, Problem solving, Decision making


      Researching, Analyzing and Summarizing Facts

      • Explorers
      • Heroes

      *** Strategy Challenge Labstrategy problem solving activities

      OPTIONAL--during lunch recess weekly